Contributor Tutorials
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  • 🖌️Getting started
  • INTRODUCTION
    • Contributor program
    • Supported platforms
    • Apply
    • Contributor HUB
  • Platform basics
    • Features overview
    • Choosing references
    • UV Layouting
    • Paint layers
    • Naming convention
    • 3D accessories
    • Hashtags / Metatags
    • Morphing
    • Moderation
  • Guidelines
    • Roblox
      • Roblox Layered 3D
      • Roblox Accessories
      • Roblox: What to check for
    • Snapchat
    • Zepeto
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  • Recommendations
  • Features
  • Standards

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  1. Platform basics

Features overview

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Last updated 2 years ago

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Recommendations

This section should help you kickstart your design process:

  • Explore best practices.

Features

All templates, whether they are created by Customuse or contributors provide the following features:

  • Paint layers. To be able to paint our design in separate parts, we have to prepare layers using specific standards.

  • Morphing. Reshape your asset, hide/show parts and more can be done via shapekeys.

  • UV Layouting. Get familiar with how to create good looking UV map for platform needs.

  • Unique features. Each platform can have some specific options that we can use, learn more in detailed guidelines.

Standards

And not forget to get familiar with some platform important standards:

Understand how to choose references for the design you want to create.
Get familiar with how design moderation works.
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Naming convention
Hashtags / Metatags