Roblox
Guidelines for Roblox pipeline
Materials to help you get started
Get your default mask for Roblox designs
Platform features
Software
Work must be carried out using the following software:
Photoshop (recommended) - no specific version
Any photo-editing software you are comfortable with/ already using
Chose reference
Design preparation
UV Layout / Texture preview
No unique features on Roblox here, except the standard UV layout. Customuse follows the standard clothing template for Roblox.
You can find an example here, which is strictly recommended to follow.
Texturing
Based on the provided references, you’ll be creating 2 separate textures:
Top (torso and hands)
Bot (legs).
Each texture should have a resolution of 585х559. It should be provided in png format with transparent background (alpha-channel).
Please also provide a fully colored texture in png as a separate preview file.
General texturing requierments
The texture should be neat and clean removing any excess or unnecessary parts of the outfit.
2. There should not be any blank space between paint layers (empty pixels that have a background seen through)
Paint layers
Check general Paint Layers requirements here.
Naming
Naming uses general standards. No unique features on Roblox here.
Check general Naming requirements here.
Export
You should finally have 2 textures - top and bot.
You will need to create 2 folders - top and bot, and each folder should contain files related to its folder.
The images below are screenshots of the contents of the top and bot folders.
Top folder
Bot folder
List of files required:
Texture preview: a PNG file like the one you would upload to Roblox. This is used for preview
Paint layers: PNG files each of which contains a colored section of your outfit. An outfit usually contains 2+ of these.
Mask layer: a PNG file that helps Customuse determine where the outfit ends. It’s important when a user tries to add an image on top of an outfit
Non-paint layer: [optional] an additional layer added to improve contrast and shadows, This is the shading layer.
Source file: PSD file, if you use paint.net export TGA.
Final check and upload
Things To Keep In Mind
Your designs must be within Roblox TOS (Terms Of Service). Any NSFW content will lead to your removal from the contributor program.
Any stolen content will be flagged, leading to your removal from the contributor program.
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